presents
WORLD 5
Level 1
At the top of the structure, there's a Starman to be had. Once you get it, backtrack to the left so you can get more Starmen from the blocks on the way down. You can then defeat the Chain Chomps at the beginning of the stage. Once you've done that, clear out the blocks and then fly upwards to find a pipe in the sky. In that pipe, take the upper path to find a Music Box or the lower path to get four 1-ups on the island underneath the structure.
After you get the four 1-ups, fly up to find a P-switch. Hit it and you can collect lots of silver coins below.
Level 2
When you fall, don't move, and you'll land on the first Note Block. You can then work your way up and out.
If you did make it to the upper route, you can get 3 1-UPs by going down the first pipe once you get outside again. If you fell and were forced to take the lower route, no such luck.
Mini Fortress
Near the beginning, there are some blocks barring the way to the upper path. Clear them out, then head back to the the left hand edge where the first Roto-Disc is. Take a run up under Thwomp and fly upwards to find a pipe.
In that pipe, you'll see an arrow of coins pointing up. Fly up above the arrows to find three hidden 1-ups.
Level 3
You can get Kuribo's Shoe in this stage. To get it, hit the Goomba wearing it from underneath when he lands on the blocks above you. Then hop in! It allows you to walk on Munchers.
While wearing the Shoe, you can hit the blocks above the first set of Munchers to find a 1-up.
Tower
If you're using a P-wing, you can get three 1-ups by flying up and over the mass of bricks on the first outside portion of the Tower. This won't work being just Racoon Mario as you have to fly a long way up before you can go across the top. You have to fly back over the top again, if you fall down you'll still die.
Level 4
The very first cloud you start on is enough running room. Fly up to the cloud platforms in the sky to get coins and have an easier time through the stage.
At the end of the stage, wait until Lakitu has dropped about 4 spiny's then hit the exit card, you should get a 1-UP.
Level 5
Break away the blocks over the second pipe and then go down it to find a Tanooki Suit.
To collect a coin underneath a Donut Lift, let it fall just long enough to grab the coin, then jump.
Level 6
Jump on the back of the Para-Beetles to get a lift.
The P-switch will make platforms so you can get to the exit pipe easier.
Level 7
Use a Starman from your inventory on the World Map before you start this stage. Doing so will allow you to find continuous Starmen in many blocks in this stage.
If you go down the first pipe, you'll find a lower section of this stage. There's a P-switch in the sky near the beginning. Also near this pipe is hidden 1-UP, just smash the blocks to the left of the pipe.
There's also a White Block press down on it , and if you can make it to the upper part quick enough, you'll be invincible.
Mini fortress 2
Get the Starman in the righthand block of the first group of bonus blocks and then run to the right really fast to get past a difficult section.
Level 8
No secrets here, just an annoying Lakitu.
Level 9
This level features a lot of tricky jumps on moving platforms and you only get one chance at some jumps. You may need to bounce off the first Fire Chomp to make it to the next platform in sequence.
Airship
The Airships never have any hidden bits. Just lots of cannons and awkward jumps.
Look at level 4.
Return to main page.
Look at level 6.
Page last updated: September 4th, 1998